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Jewels are similar to Gems, except that instead of having predetermined magical abilities like a Gem, each Jewel possesses random magic properties, allowing you to bestow a wide variety of magical abilities to your Socketed Item. Rare Jewels can have up to four magical properties. Before inserting a Jewel, its magical properties must be "identified" either by the use of a Scroll of Identity, or by a wise sage who can provide such a service.

Jewels can be Magic or Rare but there are no Set or Unique Jewels.

Jewels can be used in Horadric Cube Formulae so hang on to each Jewel you find.

Check out the available Jewel Magic Prefixes and Suffixes.

The artwork for Jewels are not tied to their stats. You will receive a Jewel that will look like one of these:

 

DESCRIPTIONS

Axes

Bows

Crossbows

Daggers

Javelins

Polearms

Spears

Staves

Swords

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