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The Horadric Cube
The Horadric Cube is a needed quest item in
Act 2 and 3, as you must put together a number of quest items
into a new item in able to finish the acts. However the Cube's
functions go well beyond that. You can use it over and over,
and you will do so. It is useful for storage, as it takes
up 2x2spaces in your inventory, butopens up to 4x3, half the
size of your stash. With so many cool items you want to hang
on to in Diablo II, you'll soon have your cube stuffed full
of gems or set items or both, and will have to clear it out
by shuffling between it and your stash and your inventory
when you need space in the Cube to actually transmute something.
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The Horadric Cube is found in Act Two in the Halls of the
Dead, a tomb under the Dry Hills, one of the early surface
areas. You want it, so go get it as soon as you have the
chance. Once you have it, the fun begins. You can see a
full size shot of it, and the
window it opens on the left side of your screen and has
a very nice design.
In Act Two you use the Cube to combine the two parts of
the Horadric Staff (each part you must find at the bottom
of a nasty dungeon) in the Cube, then Transmute them into
a whole staff, which is later used to open the way down
to the Act boss monster. You can see a shot of that portion
here. But as Cain tells you then, there are other uses
to it. His speech at the time reads as follows:
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| "You have quite a treasure there in that Horadric Cube.
According to the Horadric lore, the Cube can restore a Horadric
Staff.
To do it - use the Cube as you would a scroll. When the
Cube opens, place both pieces of the Staff into it and use
the Cube's transmute power. You'll be pleased to know that
the Cube has other alchemical uses as well...
Six gems plus one sword transmute into a socketed long
sword. You may also transmute two quivers of crossbow bolts
into one quiver of arrows, while two quivers of arrows yield
one quiver of bolts. I must leave it to you to discover
other formulae."
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| The shots here are from Act Three, where you
again need the Cube for the quests. You must find four items
this time, rather than just the two in Act Two, and they are
much more gruesome. The body parts of the last true priest
who battled against the corruption of the Act 3 boss was Khalim.
He was murdered and then butchered, with various portions
of his body hidden in strongholds across the land.
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| You must gather them all and then combine them with the
Horadric Cube. As you can see in the image here, you need
to gather Khalim's Flail, along with his heart, eye, and brain,
and then click the Transmute button, which makes a pretty
little graphical effect, and leaves you with just the Flail,
which is slightly altered in appearance. It's quite a useful
weapon, but you can't use it for long, since you need to destroy
it when you smash the Compelling Orb, breaking the spell that
has the enemy Zakarum on the surface attacking you. The destruction
of Khalim's Will is also required to open the stairway down
to the Durance of Hate, where you must go to finish Act Three.
Aside from the Quest uses, the Cube is a lot of fun to
play around with in other way. There are tons of things
you can combine with the cube, taking useless items and
turning them into stuff that's hopefully better for you.
Upgrading gems, making rejuvenation potions, adding magical
properties to weapons, and more that has yet to be discovered,
the Horadric Cube is a very cool toy.
We have listed all known Horadric recipes here. If you
find any, or any modifications to these, please mail me
describing them in detail.
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Known Horadric
Cube Recipes
To Make Armor and Weapons:
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Place in the Cube:
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Transmute to:
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Notes:
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| 2 Quivers of Arrows |
1 Quiver of Bolts |
Useful for an Amazon using Bow or Crossbow who
finds the other type of ammo. Not that either is in short
supply in Diablo II. |
| 2 Quivers of Bolts |
1 Quiver of Arrows |
Useful for an Amazon using Bow or Crossbow who
finds the other type of ammo. Not that either is in short
supply in Diablo II. |
| 6 Gems + 1 Sword |
One Socketable Long Sword |
A strange combination here, and most likely
this sort of recipe will work on other types of weapons as
well. |
| 1 Spear + 1 Quiver of arrows |
A stack of Javelins. |
Unknown if higher quality Javelin Class items
can be made from better spears, apparently not. |
Potions, Gems, and Jewelry:
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Place in the Cube:
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Transmute to:
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Notes:
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| 3 Health Potions + 3 Mana Potions |
1 Rejuvenation Potion |
Unknown if higher level health and/or mana potions
can make full rejuvenation potions. |
| 3 Amulets |
1 Ring |
One recipe we made with 3 amulets which combined,
had these stats
Fast Cast Rate
+12 to Mana
Cold Resist 44%
13% better chance of getting a magic item
Produced a ring with + 1 to Light Radius. So there is certainly
no guarantee that the end product will reflect the ingrediants.
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| 3 Rings |
1 Amulet |
One recipe we made with 3 amulets which combined,
had these stats
Fast Cast Rate
+12 to Mana
Cold Resist 44%
13% better chance of getting a magic item
Produced a ring with + 1 to Light Radius. So there is certainly
no guarantee that the end product will reflect the ingrediants.
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| 3 Gems of the same type and grade |
1 Gem of the next higher grade |
Assumed to yield always the same type of gem,
but not confirmed yet. |
| 1 Ring + 2 Topazes |
1 Coral Ring |
Coral is a magical modifier that grants resistance
to Lightning damage. So this ring would be 21-30 or so Lightning
resistance. Gem quality matters? |
| Most of these known recipes are representative of their
type. There will be many other combinations of potions that
will yield higher quality potions, as well as many other mixtures
of weapons, and many ways to combine gems with items to make
new items or jewelry. If you know of any we do not have listed
here, please let me know. |
Easter Egg
| Much to the delight of fans the Cow Level lives and access
to it can be gained through using the Horadric Cube. You must
have finished the game, have kept Wirt's leg which you would
have found in Tristram and be in the Rogue Encampment. |
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Place in the Cube:
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Transmute to:
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Notes:
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Wirt's Leg
One Tome of Town Portal |
A Red Portal will appear to The Cow Level. |
You must finished the game and you must transmute
in Act1. |
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