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You right click on the shortcut and select properties to get
this window. Then you add -direct -txt to the Target line like
you see in the screenshot. Lets say that you added a modified
armor.txt to the C:\Diablo II\data\global\excel directory and
all you did was make bone helm have 50-100 in defense, then whenever
you run the game from that exact shortcut it would use that armor.txt
and not the one in patch_d2.mpq or d2exp.mpq or even d2data.mpq.
And now you have this on your desktop
Two shortcuts, one of them would run LoD without any modifications, but the Werzion X shortcut would run the game with the modified armor.txt. OK, now we know we can have 2 different shortcuts, one to run
original LoD and the other one to run a modified LoD. But what
about if you have many mods installed ? You cant just keep putting
stuff into the same \data\global\excel directory could you ? No,
because the game would use all the txt files in there and you
would have a mess of mods showing up. But There is a nice solution
to this that allows you to have as many mods installed as you
want and each one with it's very own shortcut.
I've added \mods\werzionx
to the "Start in" line. Now you need to put that modified
armor.txt into the Now we know that we can have as many mods installed as we want
but how do mod makers that want to use the -direct method distribute
their mods so that mod users can install them without making all
these directories and such and such. Well that's not real hard,
just download installer programs like Install-Us ( that's what
I use ). That program can pack all your modified files with the
directory structure into one neat exe file that the user just
runs to install the mod. The program also makes those clever shortcuts
that have the correct "start in" parameter for your
mod to work and the mod user still has his original shortcut to
run the game unmodified. A good thing about that is when Blizzard
releases patches, people just run the game with their original
shortcut and download the patch from battle.net and your mod is
not interfering with that at all like mpq mods do. And also your
mod is not affected by the new patch, as long as Blizzard didnt
make any radical changes to txt files in the patch like they did
in 1.08. ----------------------------------------------------------------------------------------------------------------- INSTALLING MODS ON MAC OS X Step 1 Backup your AR "Diablo II Patch" file. Step 2 Install D2 Carbon as per Blizzard's instructions Step 3 Backup the file "Diablo II Patch (Carbon)" Step 4 Rename your AR patch file to "Diablo II Patch (Carbon) Step 5 Place the renamed AR patch file in the Diablo II Files folder. Note: It APPEARS that D2 Carbon ignores "Diablo II Patch". However, for safety's sake, use 2 copies of the AR file, one named as each. This also allows you to play the OS 9 version of D2 in the same folder. There is a problem of the game quitting and having to do a complete reset if you do not also change the orginal Diablo II Patch to the Diablo II Mod Patch. Hope this helps every OSX gamer, and it does work, if you don't change the orginal Diablo II Patch you will develope volume structure problems!!!! ----------------------------------------------------------------------------------------------------------------------
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